To add desktop support to an existing Flutter app, follow these steps:
- Ensure that your Flutter SDK is up-to-date and properly installed on your computer.
- Create a new folder for your desktop implementation within your project folder.
- In your project's pubspec.yaml file, add the following dependencies:
flutter:
plugin:
platforms:
windows:
pluginClass: WindowPlugin
macos:
pluginClass: MacOsPlugin
- Open the terminal or command prompt, navigate to your project directory, and run the following command:
flutter create .
This command will create a new desktop implementation of your Flutter app.
5. In your desktop implementation's main.dart file, add the following import statement at the top of the file:
import 'package:flutter/material.dart';
- Replace the contents of the main() method in main.dart with the following code:
void main() {
WidgetsFlutterBinding.ensureInitialized();
runApp(MyApp());
}
- Create a new class called MyApp that extends StatelessWidget:
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'My App',
home: MyHomePage(),
);
}
}
- Create a new class called MyHomePage that extends StatefulWidget:
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('My App'),
),
body: Center(
child: Text(
'Hello, World!',
style: TextStyle(fontSize: 24),
),
),
);
}
}
- Run your app using the following command:
flutter run -d windows
This command will launch your app in a Windows environment. To launch your app for macOS, use the following command instead:
flutter run -d macos
Congratulations, you have successfully added desktop support to your existing Flutter app!