Here's an example of how you can use the onEditingComplete
property of a TextField
widget in Flutter:
class MyTextFieldWidget extends StatefulWidget {
@override
_MyTextFieldWidgetState createState() => _MyTextFieldWidgetState();
}
class _MyTextFieldWidgetState extends State<MyTextFieldWidget> {
final _textEditingController = TextEditingController();
@override
void dispose() {
_textEditingController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return TextField(
controller: _textEditingController,
decoration: InputDecoration(
hintText: 'Enter some text',
),
onEditingComplete: () {
// Do something when the user presses the enter key or submits the input
final text = _textEditingController.text;
print('User submitted text: $text');
},
);
}
}
In this example, we have created a simple TextField
widget that allows the user to enter some text. We have also defined an onEditingComplete
property for the TextField
, which is called when the user presses the enter key or submits the input.
Inside the onEditingComplete
function, we get the text from the TextEditingController
that we created earlier and print it to the console. You can replace this code with any action that you want to perform when the user submits the input.