好的,以下是一个简单的HTML5背景粒子特效的示例代码:
<!DOCTYPE html>
<html>
<head>
<title>Particle Effect</title>
<style>
body {
margin: 0;
padding: 0;
}
canvas {
position: absolute;
top: 0;
left: 0;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script>
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
var particleArray = [];
var colorArray = ['#FF6138', '#FFFF9D', '#BEEB9F', '#79BD8F', '#00A388'];
var mouse = {
x: null,
y: null,
radius: 70
};
window.addEventListener('mousemove', function (event) {
mouse.x = event.x;
mouse.y = event.y;
});
function Particle(x, y, directionX, directionY, size, colorArray) {
this.x = x;
this.y = y;
this.directionX = directionX;
this.directionY = directionY;
this.size = size;
this.colorArray = colorArray;
}
Particle.prototype.draw = function () {
ctx.beginPath();
ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2, false);
ctx.fillStyle = this.colorArray[Math.floor(Math.random() * colorArray.length)];
ctx.fill();
};
Particle.prototype.update = function () {
if (this.x + this.size > canvas.width || this.x - this.size < 0) {
this.directionX = -this.directionX;
}
if (this.y + this.size > canvas.height || this.y - this.size < 0) {
this.directionY = -this.directionY;
}
this.x += this.directionX;
this.y += this.directionY;
// mouse interact
if (mouse.x - this.x < mouse.radius
&& mouse.x - this.x > -mouse.radius
&& mouse.y - this.y < mouse.radius
&& mouse.y - this.y > -mouse.radius) {
if (this.size < 40) {
this.size += 1;
}
} else if (this.size > 5) {
this.size -= 1;
}
this.draw();
};
function init() {
for (var i = 0; i < 100; i++) {
var size = Math.random() * 10 + 5;
var x = Math.random() * (innerWidth - size * 2) + size;
var y = Math.random() * (innerHeight - size * 2) + size;
var directionX = Math.random() * 3 - 1.5;
var directionY = Math.random() * 3 - 1.5;
var colorArray = colorArray;
particleArray.push(new Particle(x, y, directionX, directionY, size, colorArray));
}
}
function animate() {
requestAnimationFrame(animate);
ctx.clearRect(0, 0, innerWidth, innerHeight);
for (var i = 0; i < particleArray.length; i++) {
particleArray[i].update();
}
}
init();
animate();
window.addEventListener('resize', function () {
canvas.width = innerWidth;
canvas.height = innerHeight;
init();
});
</script>
</body>
</html>
将上述代码保存为一个HTML文件,并在浏览器中打开该文件,即可看到一个简单的背景粒子特效。该特效包括100个带有不同大小和颜色的粒子,当鼠标接近粒子时,粒子的大小会增加。