非常好,以下是HTML和JavaScript代码,可以创建一个简单的绘画应用程序:
HTML部分:
<!DOCTYPE html> <html> <head> <title>Canvas Drawing</title> <style> canvas { border: 1px solid #000; } </style> </head> <body> <canvas id="canvas" width="500" height="500"></canvas> <button onclick="clearCanvas()">Clear</button> <script src="draw.js"></script> </body> </html>
JavaScript部分(保存为 draw.js 文件):
const canvas = document.getElementById('canvas'); const ctx = canvas.getContext('2d'); let painting = false; canvas.addEventListener('mousedown', start); canvas.addEventListener('mousemove', draw); canvas.addEventListener('mouseup', stop); function start(event) { painting = true; draw(event); } function draw(event) { if (!painting) return; ctx.lineWidth = 5; ctx.lineCap = "round"; ctx.strokeStyle = "#000"; ctx.lineTo(event.offsetX, event.offsetY); ctx.stroke(); ctx.beginPath(); ctx.moveTo(event.offsetX, event.offsetY); } function stop() { painting = false; ctx.beginPath(); } function clearCanvas() { ctx.clearRect(0, 0, canvas.width, canvas.height); }
这个代码创建一个具有"canvas" ID的画布元素,其大小为500×500像素。当用户通过单击并按住鼠标时,事件侦听器将在画布上启动绘图过程。当用户移动鼠标时,draw()函数将会绘制一条线段。当用户放开鼠标时,事件侦听器将停止绘图进程。最后的clearCanvas()函数可以清除整个画布。